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UPDATE
9 : L'UNION CONTRE
L'OMBRE
Update 9, Against the
Shadow, Official
Of Special Note
New instances
Three new 3 man instances are now available in the instance
finder:
Iorbar’s Peak, Seat of the Great Goblin, and Webs of the Scuttledells. These
instances scale from level 20 – 85 (no, 20 is not a typo). Read
the developer diary for full details!
The Scaling of Dol Guldur
We have scaled the entire Dol Guldur instance cluster. All of these instances
now scale from level 65 – 85. Please note the armour values for the level 85
rewards are inaccurate and will be addressed in a future update.
Moria Revamp Part II
The second half of our Moria revamp is now
complete! Read
the developer diary for full info!
The Yule Festival is
here!
We’ve made changes to this year’s Yule festival. One of the most notable
is the change to festival tokens. When you log in, you’ll notice that your
festival currencies from the different festivals will convert into a single
festival currency. It should convert on a one to one basis (one old token for
one new unified token). Race tokens obtained from running festival races in Bree
and the Shire will also convert into this new unified token, but at a higher
rate. This allows us to use a single ‘festival currency’ going forward.
Other changes to the Yule festival are listed in the developer diary.
Travel to Quest NPC Tech
You will now see little check marks next to your quests at the quest tracker
if your final quest objective is to go talk to an NPC to complete the quest. You
should be able to use these check marks to get the option to fast travel back to
the Quest NPC. The
developer diary has the full details.
Combat Revisions
We have made a number of changes to combat for Update 9. These include
revisions to miss chance, base miss rate, interruptions, induction setbacks, and
a new Deflection mechanic for NPC Monsters 4 or more levels higher than your
character. We encourage everyone to read
the developer diary for full details.
It’s the Little things…
Graphical updates to Bree and Archet
Bree-town and Archet have received some graphical
improvements! Be sure to
visit your favorite landmarks and see how they’ve changed.
Open Tapping & Remote Looting
Open Tapping and Remote Looting are now available across
Middle-earth!
Remote Looting on Chests
We’ve added the ability for chests to support the Remote Looting tech
introduced in Rohan. With the new update, chests in scaling Dol Guldur and the
new 3-mans will automatically create rewards for each member of the group’s
pending loot-list as soon as the chest is opened by any player in the instance.
Each person will get their own loot at their own odds, independent of everyone
else in their fellowship. This completely bypasses the standard loot rules
currently seen in game, such as Master Looter, etc. In addition, equipment
rewards will be based off of your class. All equipment within your personal
loot-list will be something your character can potentially use. Also, most
rewards will be Bind on Equip, to allow trading between players to still occur.
Experience Added to Craft Nodes and Recipes
Use of craft nodes and crafting recipes now awards characters with experience
upon use for nodes or completion for recipes.
Fast Travel Stable-master System
The Stable-master system has undergone a structural and functional change.
The UI will look very different. You will now see ALL available travel options,
regardless of any restrictions on going to each location. You will be able to
travel to locations for gold/silver/copper as usual, with all restrictions
applying, or use a specially made writ to go anywhere, regardless of
restrictions.
XP Disabler now available
For those wishing to disable experience gain, a new pocket item is available
in the LOTRO Store that will disable all XP gain while equipped. Other
advancement, such as deeds and reputation, are unaffected.
Release Notes
General
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Hytbold Armour can now be placed in shared storage and be accessed by any
character on your account.
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Players will no longer be able to equip Mounted Combat bridles until they
have completed the quest "Devastation in the North"
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Picking up items in the world while mounted will now auto-dismount
you.
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Fixed a bug that caused Sticky Gourd, Sticky
Tar, Warding Lore, and Press
Onward skills to be interrupted when setback. These skills will now suffer
setback penalties, but the induction will not break.
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The Cloak of the Cluck will once again allow you to channel your inner
Chicken.
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A number of NPCs and Monsters have had a good talking to and will now show
up where they were intended to show up and not wherever the heck they darn
well pleased.
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Your chat window will now update whenever Pending Loot Items are removed
for a reason other than you putting them in your inventory.
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To help compensate with the differences introduced with Remote
Looting,
the amount of money Elite monsters and higher drop has been reduced.
Classes
Burglar
Champion
Guardian
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Several skills in Overpower were not properly incrementing
deeds. They
should work correctly now.
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Salt the Wound skill description now properly reflects that it interacts
with the bleeds from both Thrust and Sweeping Cut
Hunter
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The hunter legacies “Induction Bow Threat Down” and “Focus Bow
Induction Down” should now have a Rating 19, as well as a reasonably
priced rank up cost for Rating 20.
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Books and Tomes of the Wind-rider now reduce the Power Cost of Split Shot
and Improved Split Shot.
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Mounted Combat: Seeking Arrow, Noble Arrow, and Spread of Arrows now
maintain the appropriate stance bonuses when using oils.
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The “Intent Concentration recovers all Archer's Art skills” set bonus
will properly reset Archer's Art skills again.
Minstrel
Rune-keeper
Warden
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The 5-piece bonus from the Warden's Lady's Favour armour set should now
appropriately grant a 10% increase to Tactical Mitigation while using Shield
Tactics
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The Boot, Onslaught, and Wall of Steel share a single interrupt effect
which can only be triggered once every 12 seconds.
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“Muster in...” skills will no longer be usable in combat.
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Grand Master Weapons Training will now enhance
Swords' parry chance.
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"The Boot", "Onslaught", and "Wall of Steel"
will each have their own Interrupt effect with cooldowns of 8s, 10s, and 12s
respectively on the Interrupt portion ONLY!
Mounted Combat
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The 3 discipline skills (Red
Dawn, Riddermark, and Rohirrim) are now
usable outside of Rohan and areas not supporting mounted combat.
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The Toggle Skill version of the "Dash" Mounted Combat skill is
now also usable outside of Rohan
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Burglars can no longer stealth and ride a
war-steed.
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Slightly changed the wording of the War-steed level increase string.
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Revised the wording of the warning seen when changing character traits at
a bard to reduce confusion around legendary traits
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The 20% steed speed buff sold in the LOTRO Store will no longer work on
war-steeds. The speed increase is only to affect standard horses & goats.
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The buff provided from the mounted relic “Insignia of Ending” should
now accurately provide the next Resolution cast with an additional 25% crit
chance.
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The “Break Free” Mounted Combat skill should now work on all movement
impairing effects.
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The “Knocked Down” and “Stunned” Mounted Combat debuffs should now
accurately describe their effects.
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Warsteed jumping should be
smoother.
The Ettenmoors
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Removed the 80 meters distance check on PvMP kill
credit. Now grouped
players anywhere in the Ettenmoors will receive credit for PvMP kills, in
the form of Commendations and/or Infamy/Glory.
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The Weaver's Scytode Brood Hatchling will now properly respect the 1s
cooldown on its default attack. No, really.
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Potions and Consumables no longer drop from bosses and other mobs in the
Ettenmoors.
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Set Trap for Black Arrow's will now give information on what the trap does
instead of nothing...
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Improved Punctured Target for Black Arrows should properly keep the armour
debuff from Punctured Target.
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Eye Gash should now properly gain the additional 20% chance to apply its
Brute Bonus from the skill Brute.
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Penetrating Arrows Trait for Black Arrows should no longer reference the
hunter skill Penetrating Shot.
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Continuous Blood Rage's Morale cost should now scale
appropriately.
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The block rating on the Coldfells Warden Shield and the Guardian's
Barricade has been increased.
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Curse of Deadly Sorrows and Banner of Terror should now debuff Tactical
Mastery instead of Will.
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Players are now allowed to loot each other in the
Ettenmoors! Player will
drop items based off their race. Now is the time to collect trophies of your
enemies!
Several skill adjustments have been made to Player and Monster Player
interrupt skills:
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Burglar Addled cooldown has been increased from 15s to 20s.
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Champion Clobber cooldown has been increased from 5s to 10s
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Hunter Blindside cooldown has been reduced from 20s to 12s.
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Reaver Gut Punch cooldown reduced from 15s to 10s.
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Warleader Fracture cooldown increased from 10s to 15s. Brawler Stance now
reduces Fractore cooldown by 5s.
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Stalker Pounce and Sudden Pounce cooldowns increased from 10s to 15s.
Raking Claw Brute bonus has been replaced with a 50% Induction Duration
debuff.
Freep
Off-hands, Shields, and Class Items
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Level 85 versions of the PvMP
Off-hands, Shields, and Class Items have
been added to the class vendors. The new items cost 4000 Comendations each,
but players can turn in the level 75 versions for a 10% discount.
Troll & Ranger Sessions
Stalker
Defiler
Raids, Instances, Skirmishes
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You are now able to start the Helegrod Dragon Raid with more than 12
players in the raid.
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Players can no longer join instances that have been scaled to more than 10
levels above their current level.
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The original Barad Guldur sets are now available from the Classic skirmish
vendors. New level 85 versions, with updated stats and different appearances
are also available.
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The Lost to the Deeps deed now bestows upon entering the Vile
Maw, instead
of bestowing outside the actual instance entrance in Water-works.
Legendary Items
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Players will be unable to use Experience Runes on IA weapons until they
have completed all quests in Volume II Book 1.
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Crafted class insignias for IA Bridles will now denote that they can be
equipped to any relic slot.
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The “Spears Will be Shaken Slow Duration” legacy replace scroll should
now work with heavy bridles, not medium ones.
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The names of various class legacies have been
updated. The legacy, legacy
replacement scrolls, and store offers should all reflect the same name now.
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The Heavy Hytbold armoursmiths have decided to stop making the sets they
were awarding out of paper. They are now more durable.
Crafting
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Clicking the “Make” or “Make All” crafting buttons when mounted
will now dismount you automatically
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Players can expect to receive xp while gathering from
Farmer, Forester,
Prospecter, and Scholar nodes and will also receive varying amounts of xp
through the completion of all crafting recipes.
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Bulk crafting recipes should now be on the Crafting skirmish vendor and on
the Eastemnet Miscellany Quartermaster.
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Added a heavy shield option to the auto-granted and vendored metalsmith
recipes in tiers 3-5. These recipes have been converted to multi-output.
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The medium armor outputs on the Wayfarer's Recipes
(Tier 7 Raid) have had
their name changed from "Wayfarer's" to "Ranger's" to
distinguish them from the light armor outputs.
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Crafting Guild Reputation Items are now only useable by players who are
actively a member of the respective Crafting Guild.
Items
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The stats on Leofmar's Broad Axe have been adjusted to make it fall
in-line with other weapons of the same level and quality.
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Some Store-purchased perks have had their durations increased to 90
minutes.
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A small number of heavy shoulders had far too much
armour. Those have had
their armour values reduced to a more expected amount. Also adjusted the
armour values of rare and uncommon heavy shoulders slightly.
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The item 'calendar' was incorrectly set to expire on 12/21/12. It has been
updated to correctly expire on 9/17/2042.
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The Silver Box of Sutcrofts Spoils will now call the correct
relics.
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The Entwash Iron Necklace will no longer have the same stats as the
Entwash Brass Necklace. It will now give Incoming Healing in place of
Physical Mastery.
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The following weapons have received Slayer Types:
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Coldfells Vengeance
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Seeker's Blade
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Inquisitor's Edge
Quests
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New auto-bestow quests are now available as you level up through the game
(pre-moria).
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Some of the quest rewards in the Redhorn lodes have been
updated/changed.
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Patching Friendships now has “Brunstan's Copper Ring” as a potential
quest reward, in place of the “Failed Assassin's Ring.”
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'The Corrupted Matrons' will reward players with the Light Halter of the
Norcrofts. Those who have already completed the quest will be given the
appearance as well.
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The quest rewards from “The Tourney Field: Mounted Combat Tutorial”
can now be used at Level 71
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Langhold - quest flow fix: “An Unnerving Display of Confidence,”
crucial to the quest chain of Langhold, is no longer a remote-bestowed
quest. It has switched places with “Brigands of the Wold”. Unnerving
Display is now offered by Dala, and Brigands is remote-bestowed.
Three changes have been made to quest items for better use with the
war-steed in Rohan:
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Quest items can now be used while
mounted.
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Quest items no longer require that you face them in order to use
them.
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Quest items now have a broader usage range.
The following quests have been removed as part of the second half of Moria's
revamp, replaced as new quests.
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The Carver's Stash
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Gredbyg in the Camp
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Thoughts Left Behind
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Piercing the Walls
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Expulsion
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Balin's Camp in Nud-melek is ready to reward those brave enough to
explore!
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For the later zones that previously had little organized content, much of
the content will be exploration-based. Quest chains won't vector there, but
quests can be discovered using the new Remote Bestowal tech by finding
interesting locations in the second half of Moria.
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In case you want to visit Balin's camp in
Moria, it will be a bit easier
to get to now. The monsters have been thinned out along that path.
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The quest “Back and Forth” from the 21st Hall has been
removed. This
quest was a prerequisite for part of the Moria instance cluster, and this
content will now be open without the trip from the 21st Hall to the middle
of the Redhorn Lodes. No rewards were associated with this quest.
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Some quests in Zelem-melek are being deleted and replaced with similar
versions of themselves so that new quest arcs are not confusing to players
who have already completed the quests. Affected quests took place in the
monster camp Gazatu-ru in Zelem-melek. Quests that have been replaced are as
follows: “Giving the Durub a good Drubbing,” “A Multitude of Durub,”
“The Killing Blow,” and “Death to the Puny Mine Dwellers.” Some
titles have been retained in the replacement quests, but others have been
changed.
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Limlight Gorge rep will now have deeds and titles associated with it.
Tasks
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Great River tasks can now be turned in through level 80, and can be
started at level 68.
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Completing Tasks should now work properly when in a raid group.
User Interface
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Eregion and Enedwaith map - Zoom in and player marker should now function
correctly for those using the French client.
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The objective information for the second stage of the quest
'The Cat's Meow' will no longer disappear automatically unless the player moves out of
range.
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The experience bar on the main toolbar has been updated to show experience
gained and required relative to the player's current level, rather than the
overall total.
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The XP bar tooltip was showing information that overlaps with what was
already displayed by the bar itself. This duplicate information has been
removed from the tooltip.
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Attempting to use an item or NPC which is outside usage distance will now
trigger autonomous movement into range This will work for mounted or
dismounted players.There is a new game option which can be used to toggle
this functionality called Move To Use, which you will find on the Misc
section of the UI Settings Option page.
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When a skill is re-learned it will attempt to go back to it's last known
quickslot bar location.
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Encounters within Instance Finder are now sorted
alphabetically.
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If you are in an Instance Finder queue and attempt to join a session play
you will now be warned that doing this will kick you from the queue.
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The escape key now functions properly when a browser window is open
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Fixed a problem that would sometimes cause Quest Guide colors on the map
to all become red.
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“Next/Previous Item” keyboard shortcuts will now start over with the
nearest item when you have a non-item selected.
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You can now see up to four escort vital UIs in instances
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Fixed an issue with the keyboard shortcuts like “select next item”
where there was potential for them to not cycle through all the available
choices
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“Track Nearby Quests” no longer adds trivial quests to the quest
tracker if the option “Show Trivial Quest Icons in Radar” is turned off.
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When you first open up the Mounted Combat panel, the player should have
the correct weapon displaying,
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Players can now map a new action key to Follow
Selection. This works
exactly the same as /follow. The new mapping is present on the Key Mapping
portion of the Options Panel, under the Miscellaneous header.
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Clicking on the New Title alert should properly open and scroll to the new
title in the Titles panel
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Milestone skill names will now include the region name of the destination,
e.g. “Return to The Prancing Pony (Bree-Land)”
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We now have a track mounted XP button on the mounted combat stats page
which will give you an floating XP bar.
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A new radar mapnote which tracks nearby
enemies, the Enemy mapnote, is now available.
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Any nearby character (player or
non-player) which is a valid combat target
will be tracked in this way. Stealthed enemies are handled correctly - the
mapnote will disappear as the enemy enters stealth, re-appear when the enemy
is detected, and disappear again when the enemy re-enters stealth.
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This new mapnote has ONLY an on-screen
indicator. When the tracked
character moves off the radar screen, thee is no arrow pointing to it.
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Note: The track enemy mapnote is not shown in the instance clusters and
any other private encounters without instance quests. Public instances and
private enounters with instance quests (such as skirmishes) retain the track
enemy mapnote.
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Note: The track enemy mapnote is not shown for enemies that will not aggro
on you (trivial or neutral mobs).
Town Services
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The Bartenders in Ered Luin, The
Shire, Breeland, Evendim, The Trollshaws,
and Rohan should now all offer draughts and salves for all levels.
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The Eastemnet Shields, Weapons, Jewellery Quartermaster will now offer
Silver Necklaces and Baubles for each of the 4 major areas.
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A Relic-master, Forge-master, and Healer can now be found in
Feldburg.
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A cooking fire has been added in
Harwick, located between the crafting
hall and mead hall.
Maps,
Travel, and Travel Steeds
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Festival mounts no longer require Documents of Mount Ownership or Race
Tokens for purchase. The current festival mounts will, however, require a
new currency - the Golden Festival Token which can be achieved through
completing new festival related deeds. Our mount vendors, Will Peartree in
Hengstacer Farm and his new associates Dawson Berwick and Amanda Browning in
Frostbluff, have updated their inventory to reflect the new pricing. The
festival horse races will still be present, but now will only award normal
festival tokens.
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The Steed of the Captain's coat has been changed to match the color shown
in promotional material. It is no longer a blonde-sorrel, and has been
changed to a rich brown color.
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You can now ask the stable-masters to take you somewhere while you are
mounted. This will dismount you and mount you on the stable horse.
Yule Festival
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Festival mounts no longer require Documents of Mount Ownership or Race
Tokens for purchase. The new festival mount will, however, require a new
currency - the Golden Festival Token which can be achieved through
completing new festival related deeds. Our mount vendors, Will Peartree in
Hengstacer Farm and his new associates Dawson Berwick and Andy Brown in
Frostbluff, have updated their inventory to reflect the new pricing. The
festival horse races will still be present, but now will only award normal
festival tokens.
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Existing Yule Festival Tokens, Frostbluff Coins and all festival Race
Tokens will be versioned in to Festival Tokens, a new currency. Documents of
Mount Ownership will version in to a Festival Ticket.
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There are three new deeds tied to the Yule Festival that are advanced by
completing quests within Frostbluff and Winter-home. These are The More the
Merrier, tiers one, two and three. Completing these deeds will grant you
Golden Festival Tokens and unlock access to a new vendor in Winter-home.
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Auto-bestow quests will now indicate when the festival is active, and help
you get right to Frostbluff without bother.
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All quests in Frostbluff and the Festival Races are now daily quests and
can be reset with Festival Tokens. The Eating Contest advances your festival
completion deeds on the first step, but will not grant a free re-try on
failure.
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There is a new war-steed appearance set of the festival
mount. This set is
available for those who complete Tier 3 of The More the Merrier!
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